Development Diary Puzzle Box
A box-scale escape game is designed in stages, with each prototype layer testing one clear player interaction.
boxdevelopmentflow
Would you build this one? Rate it here or from the swipe deck.
A box-scale escape game is designed in stages, with each prototype layer testing one clear player interaction.
Would you build this one? Rate it here or from the swipe deck.
Comments
Implementation notes, theme ideas or warnings for this puzzle.
Log in to leave a comment.
Log in