Design00
Player Experience Filter
The designer chooses mechanics based on how they feel to players, not just whether the answer logic works.
player-experiencedesignfilter
Would you build this one? Rate it here or from the swipe deck.
The designer chooses mechanics based on how they feel to players, not just whether the answer logic works.
Would you build this one? Rate it here or from the swipe deck.
Comments
Implementation notes, theme ideas or warnings for this puzzle.
Log in to leave a comment.
Log in