Plot-Driven Final Goal
The final lock represents a story objective such as recovering an item, solving a mystery, or stopping an event.
storytellingfinalegoal
Would you build this one? Rate it here or from the swipe deck.
The final lock represents a story objective such as recovering an item, solving a mystery, or stopping an event.
Would you build this one? Rate it here or from the swipe deck.
Comments
Implementation notes, theme ideas or warnings for this puzzle.
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