A knob must be turned through the right positions, like a safe dial translated into an electronic input.
Touch
34 puzzles in this category.
- TTouch
Biometric Hand Scan
Players place a hand on a scanner prop and hold still until the system accepts the scan.
00 - TTouch
Braille Alphabet Board
A Braille alphabet board acts as the missing reference for raised-dot messages hidden elsewhere.
00 - TTouch
Braille Box
Raised dots on a box must be read with a Braille reference, turning tactile symbols into letters or numbers.
00 - TTouchParts
Digital Knob Safe
A knob must be turned through the right positions, like a safe dial translated into an electronic input.
00 - TTouch
Fabric Shape Feel Test
One fabric shape contains a hidden clue, and players identify it by touch before opening it.
00 - TTouch
Fake Biometric Authorization
A scanner prop uses lights, sound, and timing to simulate an identity check after players place a hand correctly.
00 - TTouch
Hand Scanner Maker Build
A handmade scanner prop uses light, sound, and timing to make a simple input feel biometric.
00 - TTouch
Key Impression Match
A key pressed into clay or dough leaves a shape that players match against a collection of keys.
00 - TTouch
Magnet Key Jar
A key is visible inside a sealed jar and must be dragged out or moved using a magnet.
00 - TTouchParts
Magnet-Released Clue
A hidden magnet or magnetic tool moves a key, activates a switch, or retrieves a clue through a barrier.
00 - TTouchParts
Magnetic Box Identifier
Several boxes look identical, but only the correct one reacts to a magnet hidden in the room.
00 - TTouch
Magnetic Fishing Bottle
Players use a magnet to pull a key or object up the side of a bottle.
00 - TTouch
Magnetic Hand Position
A magnet or magnetic object must be positioned at the palm target before the scanner registers success.
00 - TTouch
Magnetic Object Set
Players place magnetic objects onto marked spots, causing hidden switches or sensors to register the layout.
00 - TTouch
Mechanical Code Dial
A dial, slider, or rotating part must be set to the right physical position before the next layer opens.
00 - TTouch
Mystery Box Touch Shapes
Players identify shapes by touch and match them to symbols on a wall.
00 - TTouch
Obvious Footprint Trigger
A visible footprint, cushion, or marked floor spot is easy to overlook. Standing or pressing there activates a clue.
00 - TTouch
Paperclip Key Hook
Players bend paperclips into a hook to retrieve a key from a narrow transparent container.
10 - TTouch
Physical Manipulation Lock
Players must turn, slide, press, or reposition a prop in a specific way before a compartment opens.
10 - TTouch
Sailor Knot Key Release
Players untie a sequence of knots to free a key or clue tied into the rope.
00 - TTouchParts
Seven-Touch Sensor Panel
Seven touch points act as a keypad, memory panel, or simultaneous team-input puzzle.
00 - TTouch
Touch Activation Circle
Players touch or hold marked spots in the correct way to complete a circuit and trigger the next event.
00
TouchPartsput their hands on places with red symbols of a hand and hold the...
Players have to put their hands on places with red symbols of a hand and hold them long enough to solve the puzzle.
10
TouchPartsA secret agent's room is open after a player uses an ID card, put...
A secret agent's room is open after a player uses an ID card, puts a hand on a palm scanner and uses a keypad to enter a code. (Self-promotion! You can buy it from Escape Room Supplier here.) Accept consent to view this Click to allow Embedded Videos " data-cs-src="https://www.youtube.com/embed/e-1YWy7f7QQ" width="560" height="315" frameborder="0" align="middle" allowfullscreen="allowfullscreen" data-mce-fragment="1">
00
Toucha box with a small hole on the side
There is a box with a small hole on the side. A player needs to put in his or her hand and feel the letters of the password carved inside.
00
Touchscratch a shoulder of a person from a painting
Players have to scratch a shoulder of a person from a painting. A touch sensor identifies the touch and the hidden passage is open. (Self-promotion! You can buy it from Escape Room Supplier here.)
00
TouchA player has to put a finger on a fingerprint scanner to trigger...
A player has to put a finger on a fingerprint scanner to trigger a sensor and solve the puzzle.
00
Toucha skeleton's head with red eyes
There is a skeleton's head with red eyes. Players need to find a red dot laser and point it at the eyes. The eyes start to glow and the voice file triggers – "scratch my head!". After scratching the top of the skull, it says "thanks" and opens a pirate chest.
00
TouchA blindfolded player has to identify different objects using only...
A blindfolded player has to identify different objects using only hands.
00
TouchThere are three holes in the ground and players have to put their...
There are three holes in the ground and players have to put their hands to feel what is inside. After identifying objects (e.g. an apple, banana, and orange) they have to choose corresponding colors and press the right colored buttons near the hidden objects.
00
Touchfollow a path on a board or painting with their hands
Players have to follow a path on a board or painting with their hands. A sensor placed alongside the path trigger upon touch and open a drawer.
00
Toucha box in the room
There is a box in the room. It has a glass top and players can see a maze with a metal ball inside the lid. They have to pick up the box and try to guide the ball through the maze to trigger a sensor and open the box.
00- TTouchParts
a big thermometer-like device on the table
There is a big thermometer-like device on the table. On its scale, there is marking, e.g. on 30°C. Players have to warm a heath sensor part of the device with their hands for it to reach the marked point to solve the puzzle.
00 - TTouchHardcore
a bleeding mannequin on the floor
There is a bleeding mannequin on the floor. Players have to stop the bleeding by applying pressure in the right places. After a couple of seconds, the bleeding stops and the mannequin plays a voice message with a hint for the next puzzle.
00