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Showing 961 to 1000 of 1314 puzzles
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Players in an art gallery must replicate the poses of statues
Players in an art gallery must replicate the poses of statues.
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Provide an 8mm or 16mm film projector and a reel of film; players...
Provide an 8mm or 16mm film projector and a reel of film; players must use the projector to watch the film. [Note: Many players may not know how to thread film through a projector. Make sure you include instructions somewhere in the room.]
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Provide an extremely quiet audible clue that can only be heard in...
Provide an extremely quiet audible clue that can only be heard in complete silence; players must stop talking and listen carefully to hear it.
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Provide clues through snatches of sound coming through the static...
Provide clues through snatches of sound coming through the static from a radio or television.
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Provide solved number puzzles with incorrect answers; require pla...
Provide solved number puzzles with incorrect answers; require players to recognize which answers are wrong and use those numbers as a combination.
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Provide the combination in a Chinese takeout menu with certain me...
Provide the combination in a Chinese takeout menu with certain meal numbers circled.
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Put players in a room that gets colder or warmer over time
Put players in a room that gets colder or warmer over time. Players must figure out how to stabilize the temperature.
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Put players in a room that gets smaller over time (for example, t...
Put players in a room that gets smaller over time (for example, the walls gradually move in or the ceiling slowly lowers). Players must figure out how to either stop the room from contracting or escape before they're "crushed."
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Require players to figure out how to access and watch digital "ca...
Require players to figure out how to access and watch digital "captain's logs" or a "distress signal" from a spaceship or space station.
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Require players to reach into a tub or sink basin filled with dis...
Require players to reach into a tub or sink basin filled with disgusting water to retrieve a key or clue.
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Require players to reach through cobwebs, bugs, or something slim...
Require players to reach through cobwebs, bugs, or something slimy to get a key or a clue.
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Require players to slide a painting sideways to find something be...
Require players to slide a painting sideways to find something behind it.
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Require players to use a container to retrieve filthy water from...
Require players to use a container to retrieve filthy water from a tub or sink basin and use it to solve another puzzle (such as causing a key to float to the top of a tube that's too small to reach into).
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Send players a coded message, then require them to code a respons...
Send players a coded message, then require them to code a response and send it back. Later in the game, their success at this task may impact their success with another puzzle (e.g., the later puzzle is much harder – but not impossible – if they failed to correctly send their message early in the game).
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Send players into the future with a time travel device and requir...
Send players into the future with a time travel device and require them to figure out how to set it to return to the current time.
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Send players into the future with a time travel machine and requi...
Send players into the future with a time travel machine and require them to figure out how to repair it using tools that have not yet been invented.
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Set up a task that requires players to use a lot of electricity
Set up a task that requires players to use a lot of electricity. Use the sound of a thunderstorm "outside" to alert them to the presence of lightning and require them to enable a lightning rod to access the power.
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Shut the lights in the room off and then on again
Shut the lights in the room off and then on again. Change something in the room every time the lights are off. Players must recognize what has changed.
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Similar to Idea 4, use a postcard decoder to hide a message
Similar to Idea 4, use a postcard decoder to hide a message.
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Similar to Idea 42, players must adjust statue poses (move their...
Similar to Idea 42, players must adjust statue poses (move their arms, legs, and heads) to match images they're provided.
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Straight out of LOST: Give players a computer keyboard and requir...
Straight out of LOST: Give players a computer keyboard and require them to type a series of numbers in at regular intervals to avoid catastrophe.
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Supply players with a flashlight that has no batteries
Supply players with a flashlight that has no batteries. Elsewhere supply them with a clock or other object that uses the same type of batteries. Players must recognize that they need to remove the batteries from one object and use them in the other.
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Supply players with a lantern that's almost out of oil or a flash...
Supply players with a lantern that's almost out of oil or a flashlight with dying batteries. Require them to make it into another room before they run out of light. [Note: If they do run out of light, you have the option of forcing them to forfeit the game or allowing them to continue to play in the dark, perhaps with a sliver of light seeping in through a "window." Or you can tell them they've been eaten by a grue.]
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To make Idea 49 more challenging, give players a reel of film tha...
To make Idea 49 more challenging, give players a reel of film that's missing a critical section. Hide the section elsewhere and require players to splice the missing piece into the film to watch the whole thing.
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To make Idea 66 more challenging, make one of the pieces of furni...
To make Idea 66 more challenging, make one of the pieces of furniture broken or missing, requiring players to find a substitute to place in that spot.
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To make Idea 83 more challenging, fill the room with a loud noise...
To make Idea 83 more challenging, fill the room with a loud noise, such as water rushing over a dam or a constantly bleating alarm. Require players to figure out how to shut off the noise (open the dam, shut off the alarm, etc.).
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To make Idea 87 more challenging, require players to respond usin...
To make Idea 87 more challenging, require players to respond using tap code.
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To make Item 33 more challenging, require players to remove a pai...
To make Item 33 more challenging, require players to remove a painting's hanging wire to retrieve the key.
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Use a book series (the kind that has numbers on the spines) and d...
Use a book series (the kind that has numbers on the spines) and draw a diagonal line across the bottoms of the books. Players must stack the books so the line is straight, then use the numbers on the spines as a combination.
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Use a cryptic code to provide the correct on-off configuration fo...
Use a cryptic code to provide the correct on-off configuration for circuit breakers in a breaker box.
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Use a mask technique to reveal a hidden message
Use a mask technique to reveal a hidden message.
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Use a scytale cipher to hide a message
Use a scytale cipher to hide a message.
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Use the NATO phonetic alphabet to create a message
Use the NATO phonetic alphabet to create a message.
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Use the smell of cigarette smoke to alert players to an approachi...
Use the smell of cigarette smoke to alert players to an approaching guard or other non-player character.
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Use the sound of thunder outside the room to indicate the right t...
Use the sound of thunder outside the room to indicate the right time to perform a task. For example, players may need to perform a loud action that they don't want the guards outside the room to hear.
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Write a combination in invisible ink on the bottom of the box con...
Write a combination in invisible ink on the bottom of the box containing the lock.
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Write a combination on the inside of a lamp shade
Write a combination on the inside of a lamp shade.
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Write a message on something tiny and require players to use a mi...
Write a message on something tiny and require players to use a microscope to read it.
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Write a message on the back of a painting
Write a message on the back of a painting.
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More puzzle ideasbuild a musical instrument out of objects found in the room and u...
Players must build a musical instrument out of objects found in the room and use it to play a specific melody.
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